log.txt for X-Plane 10.25r1 (64-bit build 102503) compiled on Nov 14 2013 22:03:02 This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions. If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications. Windows 6.2 (build 9200/2) This is a 64-bit version of Windows. CPU type: 8664 Physical Memory (total for computer): 8532127744 Maximum Virtual Memory (for X-Plane only): 140737488224256 CPU 0: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz Speed (mhz): 3400 CPU 0: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz Speed (mhz): 3400 CPU 0: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz Speed (mhz): 3400 CPU 0: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz Speed (mhz): 3400 X-System folder:'D:\Games/X-Plane 10/', case sensitive=0 WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer OpenGL Vendor : ATI Technologies Inc. OpenGL Render : AMD Radeon HD 7800 Series OpenGL Version : 4.4.12874 Compatibility Profile Context 14.100.0.0 (440/12874) OpenGL Extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control threaded_avail : 1 dis_fog_avail : 0 instance_avail : 1 pbo_avail : 1 aniso_avail : 1 gshader_avail : 1 buniform_avail : 1 shad_lod_avail : 1 gpu_shad4_avail : 1 framebuf_avail : 1 frameblit_avail : 1 drawbuf2_avail : 1 tex_float_avail : 1 packed_stencil : 1 texture_rg : 1 framebuffer_srgb : 1 copy_buf_avail : 1 pinned_avail : 1 sync/fence : 1 max tex units : 8 (32/16) max iso filtering: 16.000000 max texture size : 16384 (hardware limit) max point size : 63.000000 idx in vram : 1 GLSL Version :4.30/430 first-gen shaders: 0 (29/1024/128/192/32/1024/1024) This video card is: DX10 or 11 - With instancing (found glMapBufferRange) CPU count : 4 OpenAL loaded: Resources/dlls/64/openal32.dll OpenAL devices: OpenAL Soft Open AL default device:OpenAL Soft OpenAL vendor : OpenAL Community OpenAL renderer : OpenAL Soft OpenAL version : 1.1 OpenAL hardware : OpenAL Soft OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points Fetching plugins for D:\Games/X-Plane 10/Resources/plugins Loaded: D:\Games/X-Plane 10/Resources/plugins/PluginAdmin/64/win.xpl. Gizmo64: v14.01.16.0253 Win (JIT) 64-bit Starting up... built: Jan 16 2014, 03:55:43 Gizmo64: X-Plane Folder: (D:/Games/X-Plane 10/) Gizmo64: Loading.. Gizmo64: XPluginStart() complete. Loaded: D:\Games/X-Plane 10/Resources/plugins/Gizmo64.plugin/64/win.xpl. Loaded: D:\Games/X-Plane 10/Resources/plugins/SilverLining/64/win.xpl. XPrealWX: Plugin Start XPrealWX: GetModuleFileName XPrealWX: init Menu XPrealWX: Menu initialized Loaded: D:\Games/X-Plane 10/Resources/plugins/XPrealWX/64/win.xpl. x-assign startedLoaded: D:\Games/X-Plane 10/Resources/plugins/xassign/64/win.xpl. x-assign enabled Initializing off screen memory. Initializing off screen memory complete. I found the following scenery packages (prioritized in this order): 0 Custom Scenery/Aerosoft - EHAM Airport Amsterdam/ 1 Custom Scenery/Aerosoft - LSZH Zuerich Airport/ 2 Custom Scenery/Aerosoft - LSZH Zuerich Scenery/ 3 Custom Scenery/Aerosoft - LSZA Lugano Airport/ 4 Custom Scenery/Aerosoft - LSZA Lugano Scenery/ 5 Custom Scenery/Aerosoft - PALH Lake Hood/ 6 Custom Scenery/Aerosoft - PANC Airport Anchorage/ 7 Custom Scenery/Aerosoft - Z41 Lake Hood Strip/ 8 Custom Scenery/Anchorage Recut/ 9 Custom Scenery/Madeira_1_LPMA/ 10 Custom Scenery/EGPF_Glasgow/ 11 Custom Scenery/EGGW - Luton Airport/ 12 Custom Scenery/EDDM_3_3/ 13 Custom Scenery/LESA - SalamancaMatacan/ 14 Custom Scenery/Valencia_LEVC/ 15 Custom Scenery/Aerosoft - EBBR Brussels/ 16 Custom Scenery/Aerosoft - EDDF Frankfurt/ 17 Custom Scenery/Aerosoft - EDDH Hamburg/ 18 Custom Scenery/Aerosoft - EDDK Cologne/ 19 Custom Scenery/Aerosoft - EDDM Munich/ 20 Custom Scenery/Aerosoft - EDDS Stuttgart/ 21 Custom Scenery/Aerosoft - EDDT Berlin Tegel/ 22 Custom Scenery/Aerosoft - EDDV Hannover/ 23 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/ 24 Custom Scenery/Aerosoft - EGBB Birmingham/ 25 Custom Scenery/Aerosoft - EGKK London-Gatwick/ 26 Custom Scenery/Aerosoft - EGLL Heathrow/ 27 Custom Scenery/Aerosoft - EGPF Glasgow/ (disabled) 28 Custom Scenery/Aerosoft - EGSS London-Stansted/ 29 Custom Scenery/Aerosoft - EIDW Dublin/ 30 Custom Scenery/Aerosoft - LEBL Barcelona/ 31 Custom Scenery/Aerosoft - LEMD Madrid/ 32 Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/ 33 Custom Scenery/Aerosoft - LFPG Paris CDG/ 34 Custom Scenery/Aerosoft - LFPO Paris Orly/ 35 Custom Scenery/Aerosoft - LPFR Faro/ 36 Custom Scenery/Aerosoft - LSGG Genf/ 37 Custom Scenery/Global Airports/ 38 Custom Scenery/Madeira_2_OBJ/ 39 Custom Scenery/Madeira_3_TEX/ 40 Custom Scenery/ANOFSX/ 41 Custom Scenery/Erskine Bridge/ 42 Custom Scenery/Osm_Europe_osm+autogen/ 43 Custom Scenery/OpenSceneryX/ 44 Custom Scenery/Europe_Library/ 45 Custom Scenery/Urban_Maxx_Extreme_V2_3D/ 46 Custom Scenery/KSEA Demo Area/ 47 Custom Scenery/KSEA Demo Terrain/ 48 Custom Scenery/LOWI Demo Area/ 49 Custom Scenery/R2_Library/ 50 Custom Scenery/ruscenery/ 51 Custom Scenery/ff_library_extended_LOD/ 52 Custom Scenery/zzz_Treelines_Farms_Europe_v2/ 53 Custom Scenery/zzz_hd_global_scenery2/ 54 Global Scenery/Bug Fixes/ 55 Global Scenery/Extra Islands/ 56 Global Scenery/X-Plane 10 Global Scenery/ 57 Resources/default scenery/1000 autogen/ 58 Resources/default scenery/1000 decals/ 59 Resources/default scenery/1000 forests/ 60 Resources/default scenery/1000 roads/ 61 Resources/default scenery/1000 urban terrain/ 62 Resources/default scenery/1000 world terrain/ 63 Resources/default scenery/700 roads/ 64 Resources/default scenery/900 beaches/ 65 Resources/default scenery/900 europe objects/ 66 Resources/default scenery/900 forests/ 67 Resources/default scenery/900 roads/ 68 Resources/default scenery/900 us objects/ 69 Resources/default scenery/900 world object placeholders/ 70 Resources/default scenery/airport decals/ 71 Resources/default scenery/airport scenery/ 72 Resources/default scenery/default apt dat/ 73 Resources/default scenery/default atc/ 74 Resources/default scenery/sim objects/ 0:00:00.989 D/HID: HID Bridge Running Fetching plugins for Custom Scenery/Erskine Bridge/plugins Loaded: Custom Scenery/Erskine Bridge/plugins/GroundTraffic/64/win.xpl. Syntax error - unknown glyph at @|,^lu}F{^rd} (in sign '{@|,^lu}F{^rd}' from airport LSZH) Syntax error - unknown glyph [ Syntax error - unknown glyph ^ Syntax error - unknown glyph r Syntax error - unknown glyph d Syntax error - unknown glyph } (in sign '{@Y,^ld}D{|,^lu}E{|}E[^rd}' from airport LSZH) Syntax error - unknown glyph at @Y]H3{^ru}{|}H{^rd} Syntax error - unknown glyph at {|}H{^rd} Syntax error - unknown glyph at H{^rd} Parse error: no closing brace. (in sign '{@Y,^l}C2{|}{^lu}H{@L}K{@Y]H3{^ru}{|}H{^rd}' from airport LSZH) Syntax error - unknown glyph at @L]E7{^@Y,ld}E{^ru} Syntax error - unknown glyph at ld}E{^ru} Syntax error - unknown glyph at E{^ru} Parse error: no closing brace. (in sign '{@L]E7{^@Y,ld}E{^ru}' from airport LSZH) Could not find tile 50 name is ^r Could not find tile 48 name is close-frame (in sign '{@L}Z{@Y}{^u}L{@L}N{^r}' from airport LSZA) ATC audio initialized. 0:00:00.989 I/REN: Setting |draw view indicator read from prefs as 1. 0:00:00.989 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 1. 0:00:00.989 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 1. 0:00:00.989 I/REN: Setting |draw forest fires and balloons read from prefs as 0. 0:00:00.989 I/REN: Setting |draw birds and deer in nice weather read from prefs as 0. 0:00:00.989 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 1. 0:00:00.989 I/REN: Setting |draw Aurora Borealis read from prefs as 0. 0:00:00.989 I/REN: Setting |number of trees read from prefs as 1. 0:00:00.989 I/REN: Setting |number of objects read from prefs as 2. 0:00:00.989 I/REN: Setting |number of roads read from prefs as 2. 0:00:00.989 I/REN: Setting |number of cars read from prefs as 1. 0:00:00.989 I/REN: Setting |world detail distance read from prefs as 2. 0:00:00.989 I/REN: Setting |airport detail read from prefs as 0. 0:00:00.989 I/REN: Setting |water reflection detail read from prefs as 3. 0:00:00.989 I/REN: Setting compress textures to save VRAM read from prefs as 0. 0:00:00.989 I/REN: Setting |runways follow terrain contours read from prefs as 1. 0:00:00.989 I/REN: Setting |draw volumetric fog read from prefs as 1. 0:00:00.989 I/REN: Setting |draw per pixel lighting read from prefs as 1. 0:00:00.989 I/REN: Setting |HDR rendering read from prefs as 1. 0:00:00.989 I/REN: Setting |shadow detail read from prefs as 3. 0:00:00.989 I/REN: Setting |atmospheric scattering read from prefs as 1. 0:00:00.989 I/REN: Setting |HDR anti-aliasing read from prefs as 1. 0:00:00.989 I/REN: Setting |3-D bump-maps read from prefs as 1. 0:00:00.989 I/REN: Setting |gritty detail textures read from prefs as 1. 0:00:00.989 D/State: Received: 0:0 0:00:00.989 D/HID: Hardware ADDED(06a3, 0765) - Pro Flight Cessna Rudder Pedals at path \\?\hid#vid_06a3&pid_0765#9&9eaa4c2&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 0:00:00.989 I/JOY: REGISTER Joystick device: Pro Flight Cessna Rudder Pedals - VID:1699PID:1893, this is a familiar device. 0:00:00.989 D/HID: AXIS Added Index: 0 (0001, 0031) for handle: 0x9370d920. Min/Max 0 - 127 0:00:00.989 D/HID: AXIS Added Index: 1 (0001, 0030) for handle: 0x9370d920. Min/Max 0 - 127 0:00:00.989 D/HID: AXIS Added Index: 2 (0001, 0035) for handle: 0x9370d920. Min/Max 0 - 1023 0:00:00.989 D/HID: END HARDWARE 0:00:00.989 D/HID: Hardware ADDED(06a3, 0bac) - Saitek Pro Flight Yoke at path \\?\hid#vid_06a3&pid_0bac#9&1879402&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 0:00:00.989 I/JOY: REGISTER Joystick device: Saitek Pro Flight Yoke - VID:1699PID:2988, this is a familiar device. 0:00:00.989 D/HID: BUTTON Added Index: 0 (0009, 0001) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 1 (0009, 0002) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 2 (0009, 0003) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 3 (0009, 0004) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 4 (0009, 0005) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 5 (0009, 0006) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 6 (0009, 0007) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 7 (0009, 0008) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 8 (0009, 0009) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 9 (0009, 000a) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 10 (0009, 000b) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 11 (0009, 000c) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 12 (0009, 000d) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 13 (0009, 000e) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 14 (0009, 000f) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 15 (0009, 0010) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 16 (0009, 0011) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 17 (0009, 0012) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 18 (0009, 0013) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 19 (0009, 0014) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 20 (0009, 0015) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 21 (0009, 0016) for handle: 0x9370dd80 0:00:00.989 D/HID: BUTTON Added Index: 22 (0009, 0017) for handle: 0x9370dd80 0:00:00.989 D/HID: AXIS Added Index: 0 (0001, 0031) for handle: 0x9370dd80. Min/Max 0 - 1023 0:00:00.989 D/HID: AXIS Added Index: 1 (0001, 0030) for handle: 0x9370dd80. Min/Max 0 - 1023 0:00:00.989 D/HID: AXIS Added Index: 2 (0001, 0034) for handle: 0x9370dd80. Min/Max 0 - 255 0:00:00.989 D/HID: AXIS Added Index: 3 (0001, 0033) for handle: 0x9370dd80. Min/Max 0 - 255 0:00:00.989 D/HID: AXIS Added Index: 4 (0001, 0032) for handle: 0x9370dd80. Min/Max 0 - 255 0:00:00.989 D/HID: HATSWITCH Added Index: 0 (0001, 0039) for handle: 0x9370dd80. It has 8 positions. 0:00:00.989 D/HID: END HARDWARE 0:00:16.741 I/ACF: Loading airplane number 0 with Aircraft/Heavy Metal/FlightFactor Boeing 757/757RR-200.acf Gizmo64: Aircraft Changed.. Gizmo64: Aircraft name: (757RR-200.acf) Gizmo64: Aircraft path: (D:/Games/X-Plane 10/Aircraft/Heavy Metal/FlightFactor Boeing 757/) Gizmo64: gizmo_Restart() Gizmo64: Shutting down Lua VM Gizmo64: Releasing X-Plane overrides: sim/operation/override/* Gizmo64: Reboot count: 0 Gizmo64: Aircraft Author: Boeing 757 200 Gizmo64: Aircraft Descrip: Gizmo64: Could not find ./scripts/deployment.key Gizmo64: Community Edition. Gizmo64: LuaVM: OnKickStart() Gizmo64: Completed gizmo_Restart Fetching plugins for D:\Games/X-Plane 10/Aircraft/Heavy Metal/FlightFactor Boeing 757/plugins Loaded: D:\Games/X-Plane 10/Aircraft/Heavy Metal/FlightFactor Boeing 757/plugins/757Avionics/64/win.xpl. SASL: Starting... X-Plane scriptable avionics library plugin v2.0.2 Commercial Edition Loaded: D:\Games/X-Plane 10/Aircraft/Heavy Metal/FlightFactor Boeing 757/plugins/sasl/64/win.xpl. SASL: Path to panel: D:\Games\X-Plane 10\Aircraft\Heavy Metal\FlightFactor Boeing 757\aircraft.key SASL: Loading avionics... SASL INFO: loading panel SASL INFO: loading panel1 SASL INFO: loading clickable SASL INFO: loading rectangle SASL INFO: loading menu_panel SASL INFO: loading checklist_panel SASL INFO: loading cold_screen SASL INFO: loading mask SASL INFO: loading messege SASL INFO: including math.lib.lua SASL INFO: including variables.lua SASL INFO: loading tester SASL INFO: loading definitions SASL INFO: loading time_logic SASL INFO: loading dynamics SASL INFO: loading start SASL INFO: loading menu_panel_logic SASL INFO: loading failures SASL INFO: loading power SASL INFO: loading animations2 SASL INFO: loading lighting SASL INFO: loading pushback SASL INFO: loading elec SASL INFO: loading engines SASL INFO: loading air SASL INFO: loading deice SASL INFO: loading general SASL INFO: loading fuel SASL INFO: loading hydraulics SASL INFO: loading flightcontrols SASL INFO: loading gear SASL INFO: loading fire SASL INFO: loading AP SASL INFO: loading GPWS SASL INFO: loading CC SASL INFO: loading engine_controller SASL INFO: loading radio SASL INFO: loading warnings SASL INFO: loading rain SASL INFO: loading instruments SASL INFO: loading EICAS SASL INFO: loading chart SASL INFO: including png.lib.lua SASL INFO: loading sound SASL INFO: loading PA SASL INFO: loading cockpit_sound SASL INFO: loading reflections SASL INFO: including lib.vector.lua SASL INFO: loading vihecles SASL INFO: loading PS SASL INFO: including PS.lib.lua SASL INFO: loading mask_screen_logic SASL INFO: loading cold_screen_logic SASL INFO: loading messege_logic SASL INFO: loading checklist_panel_logic SASL INFO: loading panel_logic SASL INFO: Avionics loaded DEF load time: 2655 for water. DEF load time: 2582 for water. 0:00:16.741 I/FLT: Init p0 type:loc_tak apt:LEBL rwy:07L 0:00:16.741 I/SCN: DSF load time: 68304 for file Custom Scenery/Osm_Europe_osm+autogen/Earth nav data/+40+000/+40+003.dsf (0 tris) 0:00:16.741 I/SCN: DSF load time: 7684 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+40+000/+40+003.dsf (0 tris) 0:00:16.741 I/SCN: DSF load time: 535489 for file Custom Scenery/zzz_hd_global_scenery2/Earth nav data/+40+000/+40+003.dsf (16864 tris) 0:00:16.741 I/SCN: DSF load time: 27747 for file Custom Scenery/Osm_Europe_osm+autogen/Earth nav data/+40+000/+41+001.dsf (0 tris) 0:00:16.741 I/SCN: DSF load time: 48635 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+40+000/+41+001.dsf (0 tris) 0:00:16.741 I/SCN: DSF load time: 5597523 for file Custom Scenery/zzz_hd_global_scenery2/Earth nav data/+40+000/+41+001.dsf (719561 tris) 0:00:16.741 I/SCN: DSF load time: 135686 for file Custom Scenery/Aerosoft - LEBL Barcelona/Earth nav data/+40+000/+41+002.dsf (0 tris) 0:00:16.741 I/SCN: DSF load time: 38220 for file Custom Scenery/Osm_Europe_osm+autogen/Earth nav data/+40+000/+41+002.dsf (0 tris) 0:00:16.741 I/SCN: DSF load time: 19876 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+40+000/+41+002.dsf (0 tris) 0:00:16.741 I/SCN: DSF load time: 3894788 for file Custom Scenery/zzz_hd_global_scenery2/Earth nav data/+40+000/+41+002.dsf (475133 tris) 0:00:16.741 I/SCN: DSF load time: 17462 for file Custom Scenery/Osm_Europe_osm+autogen/Earth nav data/+40+000/+41+003.dsf (0 tris) 0:00:16.741 I/SCN: DSF load time: 2551 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+40+000/+41+003.dsf (0 tris) 0:00:16.741 I/SCN: DSF load time: 604999 for file Custom Scenery/zzz_hd_global_scenery2/Earth nav data/+40+000/+41+003.dsf (64201 tris) 0:00:16.741 I/SCN: Preload time: 7556622 XPrealWX: Init Plugin XPrealWX: init Settings XPrealWX: init Server XPrealWX: init infowindow XPrealWX: init server callbacks XPrealWX: init Option dialog --=={This application has crashed because of the plugin: XPrealWX - Server }==--